#ifndef V__h
#define V__h
/*
* This is the "_" V header.  The Vflg['_'] flag  is  used  by  the
* debug routines for debugging the debug routines themselves.
*/
#ifndef V_h
#include "V.h"
#endif

#define V1_ DD('_',1)
#define V2_ DD('_',2)
#define V3_ DD('_',3)
#define V4_ DD('_',4)
#define V5_ DD('_',5)
#define V6_ DD('_',6)
#define V7_ DD('_',7)
#define V8_ DD('_',8)
#define V9_ DD('_',9)

#define P1_ DP('_',1)
#define P2_ DP('_',2)
#define P3_ DP('_',3)
#define P4_ DP('_',4)
#define P5_ DP('_',5)
#define P6_ DP('_',6)
#define P7_ DP('_',7)
#define P8_ DP('_',8)
#define P9_ DP('_',9)

#define H1_(p,n,m) if(Vflg['_']>=(Vl=1))Hexdnm(p,n,m)
#define H2_(p,n,m) if(Vflg['_']>=(Vl=2))Hexdnm(p,n,m)
#define H3_(p,n,m) if(Vflg['_']>=(Vl=3))Hexdnm(p,n,m)
#define H4_(p,n,m) if(Vflg['_']>=(Vl=4))Hexdnm(p,n,m)
#define H5_(p,n,m) if(Vflg['_']>=(Vl=5))Hexdnm(p,n,m)
#define H6_(p,n,m) if(Vflg['_']>=(Vl=6))Hexdnm(p,n,m)
#define H7_(p,n,m) if(Vflg['_']>=(Vl=7))Hexdnm(p,n,m)
#define H8_(p,n,m) if(Vflg['_']>=(Vl=8))Hexdnm(p,n,m)
#define H9_(p,n,m) if(Vflg['_']>=(Vl=9))Hexdnm(p,n,m)

#endif
